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Abandoned Bathroom Diorama

First personal project for PlaygroundSquad that I worked for 5 weeks and an additional 1 week for polishing.
For this project I got inspired by the mood of "Bathroom diorama" from Brothers Interactive
https://www.artstation.com/artwork/nQa6b4
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I wanted to keep the mood of abandoned old bathroom while making my own version of it. My personal purpose for this project was to improve my modelling skills, my texturing work and try sculpting for the first time. I learned more on vertex painting and decals in UE5, lighting and composition.
I used Blender for modelling, Zbrush for sculpting the wood roof planks, Substance Designer for the tiling textures and Substance Painter for the assets. I rendered my scene in Unreal Engine 5.
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I had a lot of challenges in this first project, the main one being composition, and lighting. As I was creating my own concept, I had to figure out the assets that I would need and where to place them to make the scene maintain the mood and atmosphere. Even though this scene has a lot of space for improvement especially to maintain the mood I was looking for, I am still quite happy with the end result.
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Thanks to all the people who gave me support and feedback throughout my project ❤

Main Shot

Main Shot

Turn Table

Tiling Materials

Tiling Materials

Assets

Assets

Assets

Assets

Process Breakdown

References in Pureref

References in Pureref